Showing posts with label CryEngine. Show all posts
Showing posts with label CryEngine. Show all posts

Thursday, April 4, 2019

We’re going to QUO VADIS 2019!

Origin link

We’re going to QUO VADIS 2019!We’re off to QUO VADIS, and there’s still time for you to register for a fantastic CRYENGINE workshop.
If you’re heading to QUO VADIS, a game development conference which is taking place April 8-9 in Berlin, don’t forget to sign up for a special workshop held by our very own Learning Manager, Brian Dilg. Tickets for the event are still available, and by signing up for the workshop, you’ll get a free CRYENGINE t-shirt. The workshop is designed to help you streamline CRYENGINE game development with practical examples from teams of all sizes, from solo outfits all the way up to AAA. CRYENGINE community staff, Cry-Nic and Cry-Flare will also be at the conference, and if you track down one of our friendly team members, don’t forget to say hello and pick up a free CRYENGINE pin badge!
Topics covered during the workshop will include:
  • Prototyping
  • Asset preparation
  • Reusing codebases/prototypes/assets/components
  • Development
  • Planning and adapting
  • Testing
  • And more!
Full description of the session:
“Game development is software development, but it is also art, storytelling, music, world-building, and much more. An efficient game design team streamlines production and maximizes the skills that its members bring to diverse development tasks, from methodical problem-solving to subtle design. In this workshop, we’ll look at case studies from games built in CRYENGINE V by teams ranging from one person to over 150 as examples of how to strategically make the most of development resources. We’ll discuss visual scripting vs. coding and when to choose one or both to ensure that your team can work simultaneously and seamlessly, making sure each person’s skills are best used.
“If you’d like to follow along on your own laptop, please pre-install the latest version of CRYENGINE V and the Homebound game asset from the CRYENGINE marketplace. You can find helpful instructions for installing and getting started in the beginner’s guide.”
Have you got a topic you’d like to see covered in a future workshop? Let us know in the comments, on the forum, or via Facebook, and Twitter. Don’t forget to join the community and our CRYENGINE development team over on the official CRYENGINE Discord channel.
- Your CRYENGINE Team

Saturday, March 30, 2019

Homebound Case Study

Original article here!

CRYENGINE was a proud sponsor of Global Game Jam 2019 and today we have released an in-depth video case study about Homebound, one of our entries. Find out how the team used CRYENGINE to create the game in just 48 hours and get practical tips on how you can use the same techniques.


Homebound is a game where you have to make your way home after a night working in a bar. You can download the Homeboundproject from the CRYENGINE Marketplace so you can investigate the game in the engine. In our in-depth new video, Learning Manager Brian Dilg demonstrates a series of techniques used to create the project, with additional commentary from some of the members of the team that made the game. Jean-Baptiste HervĂ©, Junior Software Engineer for CRYENGINE, Viktor Ikkes, Senior Cinematic Designer for Hunt, Alexander Klinger, Software Engineer for CRYENGINE, and Matthias Otto, Senior Level Designer for Hunt, all give insights about how they made the game so quickly as Brian demonstrates a range of techniques that you can use.
Topics covered include:
  • Custom C++ programming
  • Level design
  • Flow Graph level scripting
  • And plenty more!
This video is a substantial case study packed with useful examples and tutorials, so whether you’re new to CRYENGINE or looking for practical ways to accelerate your work with the engine, we hope you’ll find this video useful.

We look forward to your feedback in the comments, on the forum, or via Facebook, and Twitter. Don’t forget to join the community and our CRYENGINE development team over on the official CRYENGINE Discord channel.
- Your CRYENGINE Team

Friday, August 19, 2011

CryENGINE 3


The Crytek`s CryENGINE 3 are here, and it is FREE!
Now anyone can to donwload and make something "Cry...." :)
Lets do it, the weapon is here: http://www.crydev.net/